(make sure mat_specular is set to 1) my discord server [discord. Feature Request Team Fortress 2. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. just having high models/textures with phong/bumpmaps on with 1-2 worldlights gets you pretty solid visual quality without a massive hit to frames. Nov 9, 2021 @ 12:41pm. For those of you who do not know what a specular map or a bump map is, I shall try to explain. TF2 is an old game, just setting everything to low in settings and some extra tweaks in an autoexec is enough, especially with a good rig. So I have a australium rocket launcher and I use mat_phong 0. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. SuperfireGmod on DeviantArt. It's not a launch option. On graphics hardware that supports 2. Don't do anything, just re-start SFM and the map now has proper reflections. 5. Click on the "Local Files" tab at the top of the Properties window. I tried deleting masterconfig and the whole cfg folder as suggested on the site, made sure my modules. 7 for LCD with TN). turn it back to the way the game usually runs and it should look better. Click properties and go to local files. Use the 'Create Server' feature and load your map. cfg","path":"config/mastercomfig/cfg/comfig/comfig. There are 2 ways to fix this. Dead of Night (Dark) with Orange paint. 915. . You press "properties" and then go to "Set Launch Options". As a result, you'll have to turn mat_specular off in the console before you build. cfg". Inspired by the eponymous crates from Team Fortress 2 by Valve Software. Steam Workshop: Garry's Mod. ) Is it worth using even if I don't own any Australium weapons? Yeah - it does other stuff too, not entirely sure which. Delete mastercomfig and the modules and reinstall them. • 2 yr. This guide provides methods used to improve TF2's performance by reducing visual features like extra lighting, ragdolls and decals. The same goes for the modules. #footer_privacy_policy | #footer. Description The mat_fastspecular cvar does nothing Checklist None of the open or closed issues document this problem. Edit: Enabling mat_specular didn't work either. hud_deathnotice_time 5 // Default is 6, This the the death notices that usually appear at the top right of the screen. This occurs at the attempt of loading a Source map. though robot pyro could. #13. ARCHIVED. Team Fortress 2 > Discussioni generali > Dettagli della discussione. 837K subscribers in the tf2 community. Suijin Map Fix for SFM Workshop, note that this is only the bsp file, i have included textures/models required to run the map, but there may be missing files with it. // anyway, so if you play competitive TF2, this won't help you. 10 GHz. Setting this to 0 will cause everyone to have a white shine on them. cl_phys_timescale 0. funkes lightwarp. It's not a launch option. mat_specular has no significant difference. This will reset map without. Give me your best Team Fortress 2 pick-up lines and I'll try them on my wife. I use mat_phong… Advertisement Coins. Then you can exit the game and upload your map. cfg" file. #1 Nygma I'm not sure if this is normal, but every time I open my game and change mat_specular from 1 to 0 it changes all of my video settings to high and turns on bloom. Props are good as far as I see #4. Team Fortress 2 > General Discussions > Topic Details. Type in the console mat_specular 0, followed by buildingcubemaps 1, followed by buildcubemaps. Yep, that's it. All gists Back to GitHub Back to GitHubshoober420 changed the title [TF2] mat_bumpmap "0" causes black polygon corruption [Linux] [TF2] mat_bumpmap "0" causes black polygon corruption Nov 20, 2020. An autoexec is one of the most important files in the game. All trademarks are property of their respective owners in the US and other countries. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. its a command in-game normally. // _____MAT | // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ mat_queue_mode "-1" // The queue/thread mode the material system should use: -1=default, 0=synchronous single thread, 1=queued single thread, 2=queued multithreaded mat_mipmaptextures "1" // texture quality decreases with distance mat_picmip "2" // Changes the resolutions of textures when they're loaded into. The reason this is an optional step is because it's not strictly necessary. If you dont have an autoexec then create a notepad file and save it as autoexec. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit. 0 and CW 2. Included: Sniper's hitman's heatmaker Sniper's cleaner's carbine. 436 . I would recommend changing these settings : mat_filterlightmaps 1 to mat_filterlightmaps 0 mat_trilinear 1 to mat_trilinear 0 mat_specular 1 to mat_specular 0 mat_viewportscale 1 to mat_viewportscale 0. It gathers all console commands and inputs them directly into your console for you once you start TF2. Low End PC: Use 'Medium' or 'Low'. If you aren't in DX8 try that, it might help. 0 Im keeping this incase someone else has the same problem Last edited by Kr; Mar 18, 2014 @ 1:08pm < > Showing 1-6 of 6 comments . This collection will be added to, over time. But if you can't get the needed contents, the missing textures are harder to fix but sometimes typing mat_specular 0 into console will remove some of them. Althoug i. You can only see thr custom gun mat. . mat_specular and mat_bumpmap both set to 0. Setting this to 0 will make ubers // non-shiny, and will. cfg. Subscribed. Making Team Fortress 2 faster since 2014. mat_picmip 4. S 2. 191 ratings How to Import New Maps From TF2 into SFM By Darak™ and 1 collaborators Dragging and dropping the map file into SFM just not working? Here's a guide on how to import them, quickly and. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. And one more thing to help you out with the performance. I've tried every combination of mat_phong and mat_specular, messed around with dozens of graphics options. Are you sure this will help? i have a bad computer. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None mat_monitorgamma: 2: Monitor gamma (typically 2. Помогаю максимально оптимизировать и повысить FPS в Team Fortress 2 и других играх. The first and original "abandoned" map - Turbine! it still stays true to the original layout to ctf_turbine, but has vastly different designs. mat_specular 0. r_dynamic 0 //. Linux Macintosh. I remember a long time ago I. Team Fortress 2. get a performance config and then manually raise the settings you want to keep high. 34 votes, 28 comments. {"payload":{"allShortcutsEnabled":false,"fileTree":{"cfg":{"items":[{"name":"aliases. Wait till this guy finds out about tf2 removing 0 lerpTrying and failing to make australiums look normal, pls help. txt. SEOwned is a feature rich, hopefully decent cheat for everyone to use, for free. Liviee Jasmine Tea 7 yr. "0" ) cheat The weird thing is that I can't change it back to 0, it always comes back to 1 What did it say sv_cheats was set to? If cheats are disabled, then you might need to re-enable them to access the command to disable fullbright, since some commands retain their effects even after setting sv_cheats back to 0. budget_show_history 0 //turn history graph off and on. . I set mat_phong to 0 and mat_specular to 1, and it gives me the all-gold aussie, which is exactly the opposite of what Star_ says in the video linked there. Request transferrred from /r/tf2 The game would look a lot better on worse computers that their user decided to disable this and would provide a more consistent look of the game (for instance on video streaming sites such as youtube, twitch etc). Mat_specular 0 plus mat_phong 0 actually fixes it. However I absolutely hate the way aussies look with it so I downloaded a fix for it. Go into your C:\Program Files\Steam\Steamapps\Common\Team Fortress 2\tf\custom\My Custom Stuff\cfg folder (Or create all missing folders) 2. Well, for one, you were in the motion editor when you took that pic and that can affect how things look. #8. uhm, it didn't work, the reflection issue is still there. I'm using +mat_phong 0 +mat_specular 0 but they don't work in comp. Make a . So i'm having trouble getting one command in my autoexec to work. This is a really good and simple way to get it and boost your performance: Lighting is done on the GPU, but TF2 is typically CPU bound from what I heared. 8. msc, JKdefrag, whatever) // (This is where it gets less "I already know this. bsp. org launches tf2pickup. Use the 'Create Server' feature and load your map. The mat_specular setting enables or disables specular reflections. All the real Australium is with the Administrator or in space. alias "Audio2" "echo snd_mixahead 0. 2. Submit mat_specular 0 and later. Even though Team Fortress 2 was first released in 2007 using a modified version of the famous Source engine, it still looks totally modern and relevant in today’s gaming terms. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. 359 votes, 39 comments. Date Posted: Dec 14, 2020 @ 1:02am. Ye, it does look like the 2006 trailer, but i don't understand why people say it looks like old tf2. So I've been fixing up and recompiling the old HL2 maps for our HLVR mod, but the cubemaps are really doing my head in : (. No matter what I do the australiums always end up looking like either the solid gold of mat_phong 0 or the rusted brown look. Hope you enjoy the Guide about Team Fortress 2 – autoexec. Originally posted by 「 VOICE_ENABLE 0 」: it depends entirely on your cpu, i prefer mat_phong 0 for the looks. ago. Theorist_Reddit. Below is a screenshot with "mat_specular 0" and the other two unchanged: mat_specular 0 // Controls specularity. . type mat_specular 0 in console 3. bsp. Wouldn't recommend messing with anything here besides autoreload (set it to 0 for autoreload off) m_yaw 0. Setting this to 0 will make ubers. JonDanJimSam. #11. mat_phong 0, mat_specular 0, mat_bumpmap 0Nov 9, 2021 @ 12:41pm. mat_specular 0 //disables reflections (sounds bad, but it definitely isn't as bad as it sounds) r_worldlightmin . Then take it and drag it in "custom". The mat_phong setting enables or disables Phong shading. Because someone will ask, these are the steps I am doing and usually do. cl_ragdoll_fade_time 0. mat_specular 0 fixes the "australium knife look like big solid gold pieces of shit" problem. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game //. Team Fortress 2 has no default cubemaps. Just use dxlevel 95 with mat_phong 0, mat_specular 0, and mat_bumpmap 0. ago. +mat_specular 0 Put this in your launch options, it makes. You might be missing a game that you need to have mounted. cfg. mat_phong 1; mat_specular 0; mat_bumpmap 1Well, mastercomfig low profile should disable mat_phong and mat_specular. Created by The Freakin' Scout's A Spy! Original Team. Create a file called "autoexec. Unfortunately I don't know how to undo this? Important detail. However I absolutely hate the way aussies look with it so I downloaded a fix for it. Sports. Default is -1 (model default). Steam Community: Team Fortress 2. 5 has no FPS boost and just makes the game look much worse mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. Seems that the map (which has no cubemap) is trying to apply said missing cubemap over all models. buildcubemaps. i have been making tests creating my own servers, or by all means hosting my own matches, i already made my mind those might not work on Valve's servers so i wasn't expecting them to work in casual. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. You may see a small FPS gainConfigs. cfg" without the quotes, or if there's one there, skip it. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. Ye, it does look like the 2006 trailer, but i don't understand why people say it looks like old tf2. cl_ragdoll_physics_enable 0. Community News Insomnia71 is the debut of the "TF2 Zone" 9 hugs. When I get into big firefights on certain maps, my FPS tends to drop a little lower than I'd. Do keep in mind to use the Linux versions, and avoid making changes to mat_phong, mat_bumpmap and mat_specular, as setting those ones to 0 can cause some graphical glitches on Linux. Try it after mat_phong 0. Of course, that doesn't mean you can't play on it with your friends!Team Fortress 2. Go to tf2 r/tf2 • by. 5 scale 1 1 rotate 0 translate 0 0. Lana (Dylana) Mar 2, 2014 @ 5:35am. **If you have problems with textures being solid colours try "mat_specular 0/1"(replace 0. mat_specular 0/1 I don't remember which one is right, do the one that is opposite of what you have now. • 1 yr. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. Medium End PC: Use 'High'. 0002. g_ragdoll_lvfadespeed 0. Can we PLEASE bring back r/NameMyTF2Weapon so that I can stop having to see it?7 Frags – +. I want to know how much fps would decrease if I change my config mat_specular and bumpmap. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. Uninstall TF2 and download TF2 again. Меняет светимость от убера. Of course, this loadout is possible to set up in the game. r_shadowmaxrendered 0 r_shadowrendertotexture 0 r_shadows 1 nb_shadow_dist 400. make sure you remove it or it'll update everytime. 1 / 2. Mayo (Banned) Mar 2, 2014 @ 5:06am !mat_phong 0 will do the trick I wonder why a max FPS script would make models shiny #13. Collection for pyro related Gmod stuff. please try mat_monitorgamma 1. Mat_phong 0 disables shading making tf2 look cartoony not dark. Does mat_filtertextures 0 increase fps? I dont have a powerfull pc so used a low graphic config, and with it there was mat_filtertextures 0 which made the game a mincrafty look which i didn't like, so do i keep it as it is or change it? It won't really do much to improve performance. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-gameTeam Fortress 2. The rim exponent defines the "tightness" of the highlight. Team Fortress 2 Mods Skins Packs *OUTDATED* [Mat_Phong 0] Australium Fix. 3 Frags – +. So when you play in DirectX 8. also don't forget read_the_♥♥♥♥ing_date 1In the console, enter. I wonder if things will be better in Source 2 after some fans finally finish that fanmade tf2 game but in source 2. (no, those arent reversed) #4. Or try making a gfx. 0 . How do I install the required items for the map is they dont list anything specific?Team Fortress 2. Changing that value WILL freeze. Subscribe. mat_reducefillrate 1: mat_reduceparticles 1: mat_specular 1 // Controls specularity. Also include is a custom one with custom posters made by my Discord server. If you have a config, you can either set "mat_specular 1" which gives some cosmetics a wered fire effect which actually looks really bad, or you can have "mat_specular 0" which removes the shine from australiums and, more importantly, makes Uber charges look terrible. Shiny material in chams requires “mat_specular 1”. Cosmetics and weapons will be put into their own collections, due to how many there are of each (steam allows only 1000 items in a collection). 0 coins. Originally posted by Dr. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. Federal Casemaker with orange paint 2. (mat_specular 1 in console). mat_phong 0; mat_specular 0; mat_bumpmap 0What about mat_phong 0? I was using that as the baseline (the whole decrease thing). Team Fortress 2 PC . mat_phong 0 works both on dx8 and dx9, not sure about mat_specular though, never used it before but I'm pretty sure it works for both as well. mat_phong 0 — очень важная команда, убирает назойливый блеск с моделей, благодаря чему игра выглядит гораздо красивее Команды для настройки текстур: mat_picmip -10 — максимальная детализация моделей mp_usehwmmodels 1 —. Anyways this helped a lot thank youMat_specular 0 Building_cubemaps 1 Buildcubemaps Mat_specular 1 Reply Acadia. mat_phong 0 mat_viewportscale 0. Description. Lower your resolution a bit and you should see a tremendous increase in performance. trust me, it works. No. mat_reducefillrate 1 mat_reduceparticles 1 //mat_specular 0 // Controls specularity. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. You could also try no phong/no rimlight mods. To reset map: Q-Menu - Utilities - Admin - Clean Up - Clean Up Everything. To solve fillrate problems, reduce the number of expensive materials in the scene by simplifying the materials themselves or reducing their number by removing geometry. To unload the cheat, just press F11 and the. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. Additional pyro things could be animals, dragons, color related stuff, and general surrealness. buildcubemaps. A higher exponent results in a smaller, tighter highlight while a lower exponent results in a broader flatter one. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. So set it to 0 in your new cfg to. 25 mat_specular 0 mat_bumpmap 0 r_shadowmaxrendered 0 r_shadowrendertotexture 0. -map <mapname> (Load a different level; clears texture cache) These are all the commands that maximize game performance, maximize graphic detail, and give the best network settings for TF2 (copy and paste these into the cfg file):-----cl_burninggibs 1 mat_phong 0 mat_specular 0 mat_bumpmap 0 r_lod 0 mat_picmip -10 mp_usehwmmodels 1 cl_new_impact_effects 1 bind w +mfwd bind s +mback bind a +mleft bind d. Go to the Config folder. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. cfg. Status: Unknown. . I know that back in the day when australiums first became a thing that mat_phong 0 would make them look like complete solid gold. I know some people that turn off Phong and it. Also at the end of all of this. Showing 1 - 7 of 7 comments. voice_enable 1 //Default is 1, This is the voice chat in the game 1 = on, 0 = off. Just had to change to dxlevel 9. I already change all my graphics settings from max. Contains both the. Posted September 16, 2020 (edited) same here, ion know the problem. quote • multi-quote • link. To build the cubemaps, submit the following commands into the game's console: Command. Better Grass. 5] Team Fortress 2 Hacks. shadows/ragdolls/gibs are the biggest performance drains if you're willing to sacrifice them. . You must have Team Fortress 2 for models, textures and sounds. ago. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. 8 Frags – +. Y Reply More posts you may like. 2. mat_reduceparticles 1 mat_specular 0 // Controls specularity. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Search titles only By: Search Advanced search…Offline. tf2pickup. Poster for a modern take on the TF2 Mercs. mat_specular 0 buildcubemaps changlevel %mapname% mat_specular 1 buildcubemaps changlevel %mapname% sv_cheats 1 mat_reloadallmaterials changlevel %mapname%@hahagoni posted at #2213 on 2017-03-24T14:40:31 :. I have this on my set launch options "-dxlevel 95 -sw -noborder -w 1600 -h 900 -console -novid -useforcedmparms -noforcemaccel -noforcemspd" Which makes my australums look silver, I want my weapons to look all gold, the ugly gold, so I went into the command prompt in-game and put "mat_phong 0, mat_specular 1, mat_bumpmap 1". It's not a launch option. She comes with a Red skin, a Blue skin, and two uber skins. Unfortunately I don't know how to undo this? Important detail. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. 0004 // a bit less wordlighting, default is . Got a strong rig 9900K and 3070 but still suffer from some micro stutters ingame and insane Bloom (sometimes you can see who shot you)Now we'll create an "autoexec. Besides mat_phong 0, he's either using mat_specular 0 or mat_bumpmap 0. << Half Life 2 & Team Fortress 2 need to be installed for the map's textures to work correctly! Type in the console "mat_specular 0". water settings need to be set on every map change because changing maps resets them to their default values for that map. Part 2 of a comprehensive mod that improves the quality of Team Fortress 2 content. The mat_fastspecular console variable doesn't work at all. . After nine years in… Advertisement Coins. Setting this to 0 will make ubers. mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more. quote • multi-quote • link. nope, i have a map with cubemaps that when i enable hdr, the reflections are horribly bright just like this. Includes: koth_suijin. ragdoll_sleepaftertime 0. How to stop reflections in SFM. 2Ghz. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. 21 mag 2015, ore 10:12 mat_phong 0 aussie fix problem So I have a australium rocket launcher and I use mat_phong 0. mat_parallaxmap "0" // Parallaxmapping mat_shadowstate "0" mat_softwarelighting "0" // Uses only software-supported lighting though certain areas will show glitching. ago. mat_specular 0 (and mat_bumpmap) mayyybe. mat_mipmaptextures 0. Try it after mat_phong 0 Here is how it would look: 4. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. Note: Your game will reload. 2 for CRT, LCD with IPS, OLED and 1. Nukey May 20, 2013 @ 7:44am. cfg" without the quotes. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007…mat_reduceparticles "1" mat_specular "0" // Controls specularity. Team Fortress 2. But. R_rimlight 0, mat_specular 0 That does the same as Phong without obliterating Aussies. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. -map <mapname> (Load your map) -buildcubemaps. -mat_specular 1. Many users report performance increases on multi-core systems when setting. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. Needs mat_specular 0 in console for fix missing textures Map name: Gm_dachus Cool house on field Features: - Green russian house - Windows - Samovar - Trees. ") //Step 3: Grab HLExtract. We got posters now! These lovely poster models are custom made to have both physics and bodygroups. gg] Popular Discussions View All (2)Also try mat_specular 0 for even more of a performance boost as well as (IMO) an aesthetic improvement. Go to tf/cfg, create autoexec. 0 Frags – +. Hello everyone, I recently have grown tired of tf2 and i wanted to make it look more cartoony. Ok before I get started I am on a low spec PC. Improves the bots from MVM in many ways! -Adds bodygroups to the bots, just like the human players have. **If you have problems with textures being solid colours try "mat_specular 0/1"(replace 0/1 with the opposite to whatever the command is currently set to eg. The best command to increase fps is: buy_graphicscardnew. UPDATE (08/23/22): Only added a small note to say thank you to all of you! UPDATE (04/05/20): Updated the FAQ AS WELL AS getting rid of all the purple checkerboards! Enjoy. Might add this to the PSA. Just to make this clear, it is ALL DISPLACEMENTS in the map, not specific displacements failing to render. mat_specular [0,1] - If set to 1, uses specular lighting. It requires the material to be lit by the sunlight from a env_cascade_light entity to work properly and uses the dynamic shadows generated by it as a mask on top of the traditional phong masking. . ; rotate. mat_motion_blur_enabled 0thanks, I only needed the specular and rim lighting ones i dont want to turn mat_phong off cause I dont like the look of mvm stuff and aussies when it's turned off. Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. Try mat_phong 0 Then mat_specular 1 Then mat_bumpmap 0 I think you need all three of these settings to be changed to this for it to work. KONAN Sep 22, 2017 @ 8:12am. Explore Gaming. So i watched his mod video both of them and non of the mods game me that shadow on the weapons. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"launch-scripts","path":"launch-scripts","contentType":"directory"},{"name":"tr_walkway. However I would like another option which could lower them a little more or something to give me better fps. Hypno-Eyes (Shining) with white paint 3. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. cfg, include mat_phong 0 in this file. Setting this to 0 will make ubers non-shiny, and will remove some specular effects from in-game entities which support it. Right click Garry's Mod, click browse local files ( should be under manage ) Then go into "garrysmod/cfg". TEAM FORTRESS 2 REQUIRED FOR SOME OF THE CONTENTS. V 1. Converted & Re-uploaded from the Team Fortress 2 Workshop. Toaster FPS autoexec. Note: Phong shading for LightmappedGeneric and WorldVertexTransition is only available in CS:GO engine branch. Credits: @Sonixz / spook953 - Main contributor, head of project. I had problems porting Rumford, I'll try to fix it when I come back. Exceptional aim with most weapons (hitting most pipes, shotgun bursts, scout meatshots etc) 674. Description. mat_specular 0 for some reason doesn't seem to apply every time I launch the game. Go to you config folder, make a text file, type in your phong command, and name the file "autoexec. Additional pyro things could be animals, dragons, color related stuff, and general surrealness. 76 fps (10. Team Fortress 2 > General Discussions > Topic Details. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. Mar 18, 2014 @ 12:56pm Originally posted by 005:. Делюсь самой нужной информацией,. quote • multi-quote • link.